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1. Announcement:DUST 514: Warlords 1.0 Feedback - in Feedback/Requests [original thread]
ResistanceGTA wrote: Leadfoot10 wrote: ResistanceGTA wrote: While the weapon damage modifier on the loadout stats is nice, it doesn't account for the stacking penalty. That's because the stacking penalty has been removed. Or so I'v...
- by DozersMouse XIII - at 2015.02.03 22:31:00
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2. Request for Rattati - in Feedback/Requests [original thread]
my opinion on the SCR being OP is "it's not" I have been running multiple ak.0 assault fits with different rifle/smg's running 3 comp damage mods, 2 enhanced plates, 2 comp reps, 1 enh rep if you think the SCR is OP and have an ak.0 and boundle...
- by DozersMouse XIII - at 2014.09.10 02:17:00
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3. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
Dust User wrote: DozersMouse XIII wrote: Dust User wrote: Kallas Hallytyr wrote: John Demonsbane wrote: Overall solid, but I'm not sure that the damage mod buff (to lower than original levels, meaning still worse than brick tankng ...
- by DozersMouse XIII - at 2014.08.08 20:26:00
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4. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
Dust User wrote: Kallas Hallytyr wrote: John Demonsbane wrote: Overall solid, but I'm not sure that the damage mod buff (to lower than original levels, meaning still worse than brick tankng for most builds) is really an adequate justific...
- by DozersMouse XIII - at 2014.08.08 16:53:00
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5. charlie scout changes - in Feedback/Requests [original thread]
Adipem Nothi wrote: I believe that Rattati's intent is to homogenize upper-end scan metrics among Scouts. On one hand, your suggestion would toilet this intent. On the other, it'd give the CalScout a something to do other than shield tank. I'...
- by DozersMouse XIII - at 2014.07.29 18:48:00
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6. charlie scout changes - in Feedback/Requests [original thread]
with the changes in ewar coming in hotfix charlie should range amps be moved to a high slot module?
- by DozersMouse XIII - at 2014.07.29 10:48:00
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7. [suggestion] nanite injectors - in Feedback/Requests [original thread]
well all in all its flawed caldari get LP bonuses applied to both nanohives and needles as where every other faction loyalist is stuck with one also there is already specialty items on the isk market shotguns and swarms
- by DozersMouse XIII - at 2014.06.20 07:39:00
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8. [suggestion] nanite injectors - in Feedback/Requests [original thread]
I love waiting 10+ minutes to Q into a complete redline match
- by DozersMouse XIII - at 2014.06.20 00:53:00
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9. [suggestion] nanite injectors - in Feedback/Requests [original thread]
CCP please make as isk version of the proto LP store injector [100%] needles
- by DozersMouse XIII - at 2014.06.19 11:14:00
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10. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
regen should stay at 3 for the gal scout scan radius bonus should be removed from the gal and moved to the amarr scout with the gal's dampening bonus being reduced so should the cal's precision (4 % per level or 3 % since passives are staying) ...
- by DozersMouse XIII - at 2014.05.25 17:37:00
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11. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
completely take the scan range bonus away from the gal scout and give it to the amarr scout
- by DozersMouse XIII - at 2014.05.25 07:07:00
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12. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Zaria Min Deir wrote: CCP Rattati wrote: Cloak keeps dampening, and at better rates than we originally proposed, 0-5-10 instead of 0-2.5-5 *GA scout damp bonus to 3% per level instead of 5% for a maximum bonus of 15% *Reducing CA passive sc...
- by DozersMouse XIII - at 2014.05.25 04:24:00
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13. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
CCP Rattati wrote: In summary Overall we generally agree that 1)GA scout could fit too much because of his native dampening 2)GA scout also got a free repair module on top of that 3)GA passive scan bonus doesnt necessarily make sense for role ...
- by DozersMouse XIII - at 2014.05.25 03:27:00
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14. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
i'm glad you are holding off scout changes for a later date tbh there is a crapload more that needs to be discussed on the issues I for 1 am torn on the proposed 25% cloak dampening being revoked this puts 3 scouts in harms way and that's not g...
- by DozersMouse XIII - at 2014.05.23 19:40:00
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15. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
make scouts only have 1 equipment slot
- by DozersMouse XIII - at 2014.05.23 11:21:00
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16. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
can you just take the range bonus from the gal scout and give it to the amarr scout? it makes more sense since the amarr and caldari are both range oriented
- by DozersMouse XIII - at 2014.05.23 11:13:00
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17. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
so exited with what you guys at CCP came up with so far for 1.8 those scout skills and bonuses look awesome and the dual equipment for scouts is a blessing and is that passive reps I see on my gk.o scout
- by DozersMouse XIII - at 2014.01.17 09:00:00
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18. Sticky:Factional Contract Loyalty Points and Loyalty Store - in Feedback/Requests [original thread]
what are DATA MINERS?
- by DozersMouse XIII - at 2013.11.18 21:51:00
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